Alili Baha Eddine
From the render loop to production.
Full-stack engineer and co-founder with game-engine roots, based in El Affroun, Algeria. I design, build and ship real-time 3D, VR and SaaS products, from the first commit to launch.
Trained where milliseconds are the spec.
My foundation is real-time engines: C++, Unreal and Unity, where a sixteen-millisecond frame budget is a hard requirement, not a goal. That discipline still sets the standard for everything I build: measure first, optimize what matters, remove what doesn’t pull its weight.
From there I moved to the web, first WebGL and interactive 3D, then full-stack product: Next.js and TypeScript front ends, Python and Node back ends, Postgres, authentication, Stripe billing and AI features, shipped in days rather than quarters.
Today I work as a co-founder, where the job is wider than code: deciding what gets built, what gets cut, and how fast it reaches the people it’s for.
Selected work.
Own products, client builds, concepts and open source from the last year, each designed and engineered end to end.
Built from the engine up.
In clients’ words.
Bring me the
hard problems.
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